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Fallen Sanctuary

Fallen Sanctuary
Made with Maya for main assets, Substance Designer/Painter for all texture sets, UE5 and Speedtree. Utilising Lumen and nanite with PCG for fences and walls. Everything made from scratch apart from vegetation assets which are reused from one of my earlier environments.

Black and White

Black and White

Detail Lighting

Detail Lighting

Testbed

Testbed

Process

Process

Process

Process

Reference

Reference