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Stylized Rooftile and Cobblestone Material

Some more stylised look dev mats, following on from previous posts. UE5 shots are using displaced material with nanite meshes utilising the height from the materials. Part of a larger environment im currently working on. Created with Substance designer and UE5. More soon.

Cobblestone Height Detail

Cobblestone Height Detail

Example of how the cobblestone mat is being used inside UE5

Example of how the cobblestone mat is being used inside UE5

Rooftile Height Detail

Rooftile Height Detail

Tinted example of how the rooftile mat is being used inside UE5

Tinted example of how the rooftile mat is being used inside UE5