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Biomass material look dev.

Some early look dev for an upcoming environment im working on. A disgusting biomass material, made with substance designer. I decided to make a little diorama of how the material might be used in UE5 using nanited meshes with displacement from material height map.

Main Decal for blending with surrounding environment.

Main Decal for blending with surrounding environment.

Detail Lighting

Detail Lighting

Lighting only

Lighting only